Polar Panic

Polar Panic started life as an XBox Live Arcade game, by independent developers Eiconic. It has since expanded to the PSP and PS Vita, with extra 'adventures' added. I was involved with the project from the very beginning as Concept Artist, Story Mode Illustrator and also did art for the user interface and tutorial screens.

Polar Panic started life as an XBox Live Arcade game, by independent developers Eiconic. It has since expanded to the PSP and PS Vita, with extra 'adventures' added.
 
I was involved with the project from the very beginning as Concept Artist, Story Mode Illustrator and also did art for the user interface and tutorial screens.
Polar running from the Globoco trappers - XBox Live game cover art
Mr Bigg in the map room, surveying his 'Kingdom' - Story Mode illustration
Polar watching the destruciton of his habitat by the Globoco loggers - Story Mode illustration
Polar diving in to the sea to rescue his cubs from the trappers - Story Mode illustration
Mr Bigg's bear transporting boat - Story Mode illusration
The logging truck - Story Mode illustration
Globoco docks - Story Mode illustration
Barrels mini-game intro screen
Fish Biff ! - Concept Art
Front End User Interface Map - also serves as Mr Bigg's map
Free at last ! - Polar and family. Story Mode illustration
Iceman trapper concept art
Block shoving - Tutorial screen art

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